Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The skills employed by mermen in spear-fishing are easily translated into warfare, especially against those who are not at home in the water. In times of need, many mermen of that occupation will volunteer to swell the ranks of their military.
Special Notes: This unit has a special ranged attack, so you can hit your enemy even if the distance between it and your unit is 2 hexagons
Advances from: | |
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Advances to: | Merman Spearman Merman Netcaster |
Cost: | 15 |
HP: | 30 |
Movement: | 6 |
XP: | 35 |
Level: | 1 |
Alignment: | lawful |
ID | Merman Hunter Long |
Abilities: |
spear pierce | 4 - 2 melee | ||
spear pierce | 5 - 3 ranged |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 20% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 40% |
Cancelar | 3 | 20% |
Continental | 2 | 30% |
Costeiro | 1 | 40% |
Costeiro | 2 | 70% |
Deep Water | 1 | 50% |
Flat | 2 | 30% |
Forest | 5 | 30% |
Frozen | 2 | 30% |
Hills | 5 | 30% |
Impassable | 99 | 20% |
Mountains | 99 | 20% |
Mushroom Grove | 3 | 20% |
Shallow Water | 1 | 60% |
Swamp | 1 | 60% |
Unwalkable | 99 | 20% |